BUG BALL
A downloadable game for Windows
The humans are dead. Now bugs can play SPORTS!
BUG BALL is a high octane single placer, obstacle racing game where you speed through over TWELVE (hint: it's 13) thrilling tracks to compete for the golden cup.
You pilot a roly poly with a perfectly toned spherical body who has trained for the entirety of their six month life span for this moment, and you will help them ascend to athletic immortality in the world's most important sporting event.
Sure, the burnt out husk of Earth may not be "habitable" for species without carapaces and a 500 degree heat tolerance, but the current hellscape is a sumptuous paradise compared to when those soft shelled giant monstrosities were stomping around, stepping on their teensy and many-legged batters.
Along the way, two professional arthropod commentators will guide you through the professional sporting event of the century as you experience the CHILLS, SPILLS, and WHIRLING FIRE TORNADOES of bugkind's most important competition.
Features include:
- Sick air!
- Absolutely no humans!
- Climate change!
- High speeds!
- Uncover the horrifying truth of how humanity kicked the bucket!
- Did we mention the sick air???
CONTROLS:
MOUSE CLICK LEFT: To launch your sweet baby bug to begin!
W-A-S-D: Steer your pro athlete bug, forward, back, and to the sides.
SPACE BAR: Respawn your bug racer after your inevitable, fiery death.
ESCAPE: If you run into any glitches, hit escape and use the level select to load back into the level.
Created in Godot with the dialogic plug-in. Made for the Portland Indie Game (PIG) Squad Summer Slow Jam.
CREDITS (in reverse order of when they responded to my discord dms):
2D Asset Artist: Ava Luisa Madrigal Miel
Programming: Ben Parisi
"Made the Bug Model": Luna Vivian Zaremba
Programming and Design: Daniel Fowler
Musician: backspace_
Narrative Design and Level Design: Ian Rickett
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | dapper_dinosaur |
Genre | Racing |
Tags | 3D, bug, Godot |
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